3D warp weighted loom simulation
One of the main objectives of the weavecoding project is to provide a simulation of the warp weighted loom to use for demonstrations and exploration of ancient weaving techniques. Beyond the 4 shaft loom dyadic calculator we need to show the actual process of weaving to explain how the structures and patterns emerge. Weaving is very much a 3D process and these visualisations fail to show that well. It also needs to be able to be driven by the flotsam tangible livecoding hardware so running on a Raspberry Pi is another requirement.